# Squishiverse Docs

## Squishiverse Docs

- [The Squishiverse](https://docs.squishiverse.com/squishiverse-docs/the-squishiverse.md): Official Squishiverse Whitepaper, last updated Mar 12, 2022
- [$SLIME](https://docs.squishiverse.com/squishiverse-docs/staking-and-the-token/usdslime.md): The Utility Token of the Squishiverse
- [Staking and xSlime](https://docs.squishiverse.com/squishiverse-docs/staking-and-the-token/staking-and-xslime.md): Also known as "The Adventure", Staking 2.0 and our own L2 Solution
- [L1 Bridge](https://docs.squishiverse.com/squishiverse-docs/staking-and-the-token/l1-bridge.md): L1 <-> L2 $SLIME Integration
- [DEX and LP Farm](https://docs.squishiverse.com/squishiverse-docs/staking-and-the-token/dex-and-lp-farm.md)
- [Squishilands](https://docs.squishiverse.com/squishiverse-docs/squishilands.md)
- [Marketplace](https://docs.squishiverse.com/squishiverse-docs/token-usecases/marketplace.md): Gasless and runs on our L2 network
- [Navigation](https://docs.squishiverse.com/squishiverse-docs/token-usecases/marketplace/navigation.md)
- [Roadmap](https://docs.squishiverse.com/squishiverse-docs/roadmap.md)
- [Our motivation](https://docs.squishiverse.com/squishiverse-docs/gamedesign-and-lore/our-motivation.md): A serious problem needs to be squished, a Note from our HEAD GAME DEV QQ
- [Our metaverse direction](https://docs.squishiverse.com/squishiverse-docs/gamedesign-and-lore/our-metaverse-direction.md)
- [Gameplay Loop](https://docs.squishiverse.com/squishiverse-docs/gamedesign-and-lore/our-metaverse-direction/gameplay-loop.md): The diagram visualizes the possible actions a player will be able to do on the Squishiverse
- [Gameplay Overview](https://docs.squishiverse.com/squishiverse-docs/gamedesign-and-lore/gameplay-overview.md): These are not final and may change according to player feedback or feasibility.
- [Guilds](https://docs.squishiverse.com/squishiverse-docs/gamedesign-and-lore/gameplay-overview/guilds.md)
- [Player Housing](https://docs.squishiverse.com/squishiverse-docs/gamedesign-and-lore/gameplay-overview/player-housing.md)
- [Idling Activities](https://docs.squishiverse.com/squishiverse-docs/gamedesign-and-lore/gameplay-overview/idling-activities.md)
- [Combat](https://docs.squishiverse.com/squishiverse-docs/gamedesign-and-lore/gameplay-overview/combat.md)
- [Class System](https://docs.squishiverse.com/squishiverse-docs/gamedesign-and-lore/gameplay-overview/class-system.md): Subjects to Change...
- [Dungeons](https://docs.squishiverse.com/squishiverse-docs/gamedesign-and-lore/gameplay-overview/dungeons.md)
- [Progression Systems](https://docs.squishiverse.com/squishiverse-docs/gamedesign-and-lore/gameplay-overview/progression-systems.md)
- [Various](https://docs.squishiverse.com/squishiverse-docs/gamedesign-and-lore/gameplay-overview/various.md)
- [Lore](https://docs.squishiverse.com/squishiverse-docs/gamedesign-and-lore/lore.md)
- [Chapter 1](https://docs.squishiverse.com/squishiverse-docs/gamedesign-and-lore/lore/chapter-1.md): King Aurian
- [Chapter 2](https://docs.squishiverse.com/squishiverse-docs/gamedesign-and-lore/lore/chapter-2.md): Jester on a boar field
- [Chapter 3](https://docs.squishiverse.com/squishiverse-docs/gamedesign-and-lore/lore/chapter-3.md): The Jester and the Dragon Knight
- [Chapter 4](https://docs.squishiverse.com/squishiverse-docs/gamedesign-and-lore/lore/chapter-4.md): The Jester and the Fountain of the Godess
- [Chapter 5](https://docs.squishiverse.com/squishiverse-docs/gamedesign-and-lore/lore/chapter-5.md): The Statue of Dionysus
- [Chapter 6](https://docs.squishiverse.com/squishiverse-docs/gamedesign-and-lore/lore/chapter-6.md): The Key of lies
- [Chapter 7](https://docs.squishiverse.com/squishiverse-docs/gamedesign-and-lore/lore/chapter-7.md): The Guardian
- [Chapter 8](https://docs.squishiverse.com/squishiverse-docs/gamedesign-and-lore/lore/chapter-8.md): The godess


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